﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace h2100
{
    public abstract class hVisibleGameEntity  :hVisibleGameObject
    {      
        public virtual hVisibleGameEntity clone()
        {
            return null;
        }

        public virtual bool init(ContentManager content, int n, string strResource)
        {
            return true;
        }
    }
}
